WOLFENSTEIN: ENEMY TERRITORY

Level Designer
Splash Damage
2003 – PC

Wolf:ET is an id Software game developed by Splash Damage that “combines a series of battles into larger campaigns where teams struggle for successive victories and players are awarded battlefield promotions with additional abilities that persist and accumulate throughout the campaign.”

I joined Splash Damage late into the Wolf: ET production when most of the levels were nearly complete. I worked across many maps, supporting the team of designers as they were getting ready to ship the game. As someone new to the company, it was a great opportunity to build relationships across the team and learn how each designer approached their work.

I helped with a wide range of level design tasks including environment detailing, gameplay tweaks, performance optimisations, collision clipping and bug fixing.

These screenshots highlight some of the great work from the level designers at Splash Damage.